Stopping A Game Server Remotely

Nov 7, 2008

Is there a script or program which I can use to start my game servers remotely? I am giving my friend a free game server, but the problem is that he wants the power to start/stop the server because he wants to update the binaries. I am not looking for a game server control panel, but more like a small script or program that has the power to start/stop the server. The game server I am hosting for him is Team Fortress 2. Also, it has to be free since I am not going to make any profit of this.

Game - Team Fortress 2
OS - Windows 2003 Server
Web hosting - WAMP

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Can you control SPAM on a server ? I've got this email account that all receives is SPAM, nothing else. I'd like to eliminate this so it doesn't get any more SPAM.

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Jan 11, 2007

I don't know if this is possible after searching on the internet for solutions. Here is the problem. I recently logged off my colocated server 2 days ago, and have been trying to log into it again like I always do using remote desktop. Each time I try it gives me this following error: "This computer can't connect to the remote computer. Try connecting again. If the problem continues, contact the owner of the remote computer or your network administrator."

I've had this server colocated for about 5 months now and I've never had any issues connecting remotely to it. Seems like Remote Desktop got broken somehow, or it's being blocked? I am an admin with logins/passwords etc. The OS is Windows Server 2003 R2, I'm not connected to a remote reboot console. I don't want to have to call the data center for remote hands on support for a restart if that's not going to fix the issue, from what I've heard they charge quite a bit.

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Nov 7, 2007

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It is only hosting 2 average forums (10-15 concurrent users in total) and 30 small websites, low traffic websites.

The problem we are having is, almost 3 times a week, the cPanel, named and apache services keeps stopping. I am monitoring our server when this is happen and prior to the event its only using about 300MB RAM and low CPU..

What could be causing this problem? Do I need to upgrade our RAM?

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SMTP Server (Postfix) keep stopping...

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Sep 6, 2008

Hello all, First time poster on the forum and i hope you can all answer my questions, thanks.

About 2 weeks ago I bought a team fortress 2 gameserver from a provider in the U.K and it has been great and it was a good price.

A few days ago i was speaking to a friend and he suggested that i should use a VPS because it is cheaper and i could run maybe 2 32 man slot servers on a VPS.

I was just wondering if anyone has tried this, is it a good idea?, what is the cheapest UK VPS provider? i think easyspace is the best i could find.

I am currently paying 15 pound a month for a 20 man team fortress 2 server and i can get a 32 man for 24, so anything below that is great.

Many thanks all, and look forward to seeing the replies.

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Aug 18, 2008

I just got a dedicated server yesterday for my website. I originally had it on a VPS, but sharing the server with numerous other people bogged down the harddrive.

Anyway, I got a dedicated with a Quad-Core 2.5Ghz processor(Q9300), 150gb Raptor, 8 Gb Ram (Yes, Eight), 100Mb connection, on Windows Server 2008 Standard. (Server is at limestonenetworks.com )

Well, it will be a few months before the website takes off to heights requiring this power. I just bought it now so I don't have to keep upgrading when hitting the ceiling.

Unfortunately, I'm paying $200 a month with not much action. However, windows 2008 comes with Hyper-V software, so I can run VPS's. I was thinking about selling like one super-powerful VPS (at least 4 gig ram dedicated) to someone who wants to start a game server. I'd ask just for like $50 bucks a month, which is pretty darn good for the server specs.

As this is not the offers forum, which I can't post in, I'm asking if these are good enough specs for someone to host a bomb game server on? Anyone know a forum where I could get some offers?

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Jun 2, 2007

I decided to setup a Counter Strike Source game server on my spare laptop which has the following specs:

850mhz Pentium III
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Surprisingly, it can manage 24 players (haven't had more people on yet) with very little noticeable lag and only with a 1.3MBit upload speed. :-) It took some fine tuning with the server rates but it's doing pretty well so far.

[url]

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Nov 18, 2007

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Feb 18, 2008

I hope some of you folks could give me some pointers here. I have a server that is used for a gaming clan's purposes. Nothing major as far as games go, but what I got I want running at peak efficiency.

The most important is the Counter-Strike source. I really need the kernel frequency to be tweaked for this. The number one question is can I merely modify the existing config file and recompile that or do I need to start all over? If I could do that is it something like make old or something to that matter?

I am running a couple other servers as well, but there is never a time where all the servers have anyone in them. I keep everything running. After installing some weird stuffs here and there I got the memory usage to go down. I think. Regarding a scenario of having more than one instance of a game, is there any way to share memory between them?

My Swap. Is there a way to force idling games to move to it instead of using physical memory?

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im looking to host this game to the internet for people to play off my server not just for a lan server of the game.

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Apr 5, 2008

I'm a flight Sim Buffer, I use Microsoft flight simulator X Delux, I also have real flying hours under my belt too.

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Should I Rent a gaming server and allow my costs to increase, which taking into account I have three children, would be quite hard? Or is there a Gaming server service that I can use?

Any help would be great, also I picked this topic, and I'm quite new for posting, so do forgive me for posting in the wrong topic if thats the case.

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Sep 6, 2007

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My vps specs: 512mb ram

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I take it this is really good? Cause I thought cpu usage would be alot higher.

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Jul 12, 2008

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I have done some searching but for 1.50 a slot and some companies not even offering 32 person TF2 - I could very well manage it myself. My problem is I don't know what hardware I would need.

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Oct 9, 2009

Currently I am hosting a server for a particular video game from my home with a large amount of bandwidth using FreeBSD 7.2 and VirtualBox. Everything works perfectly, but I'm looking into a new domain and a professional hosting solution in order to improve the overall experience for my users. I'm a college student (graduate, robotics) and therefore I'm on a tight budget.

I've generated a usermap using a GeoIP database that shows the span of my userbase.

In short, most of my users are from America and northern Europe.
tinyurl dot com/ygl3fvp

The virtual machine I use currently uses 192 MB of virtual RAM. Although the hard drive uses over 6GB, most of that is taken up by the operating system itself (Windows XP MCE) -I can fit my daemon into 2GB. Using Linux or FreeBSD is not an option unfortunately. I do not require high reliability, but I cannot afford to be locked into a contract. If possible, I'd like to get a VPS host with a low introductory cost so that I can determine whether my needs will be met with as little cost.

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(can't provide URLs)

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Apr 30, 2008

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I am really interested into blocking this attack fully. Limiting the number of current connections (UDP) from an ip to a certain amount to block this attack totally. I have been looking around a lot and have had no luck. From what I have found, there is no way to do this with iptables or ipchains. It is possible for TCP though, but I could not find it for UDP. Could anyone help me out here.

Just to let you know, I do run a firewall, but it would never pick up this type of attack unless it was major. This is more like a game type bug (firewall thinks the packets are fine, player packets going to the game server).

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Aug 31, 2008

I've been developing a small 2D MMORPG lately. I bought a VPS to run the server on a few days ago and sadly it doesn't work so well. Sometimes the loads go pretty high (afaik not caused by me) and MySQL freezes, causing the server to just wait for MySQL to unlock, hanging all the players around on the map. Not a good thing.

Anyway, the game is very small scale, and I'm not planning to have more than maybe 30-50 players online. It does not suck up much CPU, I had ~10 guys online and loads stayed down at 0.00 on the VPS box.

Problem with getting a dedicated is our very low budget. As I'm still underage and living at home hammering my pc and don't have any real incomes, we're talking numbers like $ 30 - $ 50 USD per month - it's really hard to find for that price in Europe.

Requirements:
Monthly payment, $ 30 - $ 50 / month, no setup (or very small setup, like $ 20)
10Mbit/s or faster connection, 100GB traffic should do
500MHz CPU is all cool
512MB or more RAM
5GB diskspace is enough
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Linux, Debian 4.0 prefered

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I am looking for a dedicated server to host a game server for Garry's Mod, (which can be VERY cpu intensive) I am having trouble, because my budget is limited to about $75 a month. Colocation is an option, but only if it is cheap (I have someone who will provide a server)

So far I have really considered: .......

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May 27, 2008

I'm currently in the process of installing a mysql database server on my dedicated game server box. I was using shared hosting before, but i got a complaint from them that i was using too many connections and memory so i have to host the database myself.

Here's the stats of the server:

Dual Core Dual CPU Intel Xeon 3.0Ghz (2 core per cpu & 2 cpu's)
4GB RAM
120GB SATAII Hard Drive
Windows 2003 Enterprise Edition SP2 (180 Day Trial)

Currently, im hosting around 10 game servers on the machine with around 30% CPU load. I'm running with the page file disabled (its using 2 GB of RAM instead). Server runs fine like this (i heard its a performance boost, and it is). Over 2GB of ram are free at all times even when most of the game servers are full.

I want the database server to be able to as many connections are need from the game servers but at the same time i dont want to affect performance of the game servers. Any suggestions on what settings i should use?

I'm currently using these settings:

key_buffer = 512M
max_allowed_packet = 1M
table_cache = 512
sort_buffer_size = 1M
net_buffer_length = 8K
read_buffer_size = 256K
read_rnd_buffer_size = 512K
myisam_sort_buffer_size = 16M
max_connections = 100
query_cache_size = 128MB
query_cache_limit = 4MB
tmp_table_size = 30MB
wait_timeout = 120

P.S. The SQL will have 3 databases (AMXBans, SourceBans, & a RP character db). Everytime a player connects to one of my servers, their information is checked against the database if they are an admin. So in total i have around 126 slots for players to connect on.

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