i got my box and im thinking of opening a Gsp but for the moment i just wanna learn everythign before opening it. its been already 1 month and a half i have it. i know how to run game servers and stuff but i still dont know how to like make a server 1000fps boosted ( i know how but it seems like its making serevr speed Faster) or Setup ftp access only to this server and such! I need Some1 that is already in this Kind of bussness to help me. If you have Ventrilo it would be perfect because its easier for me to talk then typing everytime. Thnx alot guys. just contact me from pms in here.
Personally I would never follow this route (hosting gameserver(s) on a VPS), but maybe some people on these forums do and I'm quite interested in what these people run (game+slots), on what hardware/OS, at which host and their opinion about the performance of it.
Alright, I have been running game servers for about 8 months now, but I am having some issues with a new box I just ordered in Ny. I only have 1 server on it, which is a CS 1.6 server and it is getting HORRIBLE FPS. Now usually when I put a new server on a box it always gets constant fps, so if I set it to 500 it will pretty much stay at 500, this has been the case on 10+ boxes I have. This one is getting from about 100-300 with a few spikes to 500. Now as far as running the game server, I know what I am doing, however this must me an issue with the server.
It is a Dual Opteron 252 with 2gb's of ram.(Plenty to run a high fps server)
The only thing I can think of is maybe the timer set in the linux kernel is too low. If so how would I change this (Never done it before)
Anyone else have similar problems? Any ideas what could be the problem?
I'm planning host multiple game servers on a single machine. I'm going to configure my own machine for this purpose. I'm uncertain on how powerful should I build my machine.
I'm going to host resource demanding games like Battlefield 2 and Armed Assault. Both of the mentioned games has a dedicated server application that requires roughly 2ghz of CPU power and 1GB to 2GB of RAM (depending on connected users) to run on.
Base on the above requirements, I'm going to put together a machine with 2 dual core Opteron or Xeon running at 2ghz and 8GB of RAM. The machine is going run 4 virtual servers with the game server application running on them. My configuration uses basic division to calculated the required CPU and RAM on my custom configured machine. Is this a practical approach?
Has anyone tried anything similar with xen? I'm worry about any performance impact that might happen due to overhead or shared cpu & ram cycle latency as game server demands real time performance.
I'm though about doing this because it's cheaper to rent a 1U rack space running 4 game servers than renting 4Us for the same purpose. Care to share experience or thoughts on this subject?
This question, and many questions relating to this I am sure must have reasoning behind it. It basicly relates down to the following;
Why do game servers use up more CPU on Linux, opposed to Windows?
Some people say it doesnt, and that is true for some games, but most games I have found, the CPU usage of the game on a Linux based server is far higher.
Just as an example, most Steam games.
I really would like to know why, and how it could be reduced. What are some things I can install, or configure to make game servers run more smoothly or use less CPU on Linux?
If anyone has any ideas & thoughts related to this, please let me/us know, for im sure this is beneficial to all.
I just got a new box, and I installed a game server on it ( Take in mind it is windows ) and when you type status in console it says STEAMID PENDING on all users.
I have restarted the game servers, and that didnt work. I rebooted the box, but that worked. When i went in game and typed status it said the SteamID's of the user, but when i restarted the game server it went back to "SteamID PENDING".
i want to say that at one point in time, powervps or solarvps installed gaming software, like half life, so well, you couls have a game server.
Are there any vps hosts that allow this? I couldnt find any info on those websites, but a couple years ago im sure i saw such a feature.
Also, if i do buy a vps or a dedicated server that allows me to use such gaming software, via ssh how would i accomplish the installation?
Me and 2-3 others have this game we'd like to put on a server, but because it's going to be a private server with only us 2-3 people ~ we were also wondering if the software could be installed on a cpanel/whm vps or server at the same time?
I have a lot of questions here so if you can't answer them all I understand. even pointing me somewhere where I could get the answers would be appreciated; hardware sites focusing on server hardware, forums focusing on such, etc.
we plan to have three different types of servers:
- db server (self explanatory. mysql. for forums, mysql driven sites.)
- file server (lots of files around ~2-10MB, consistant 70mbps right now, but we want more room for upgrades. needs a LOT of storage room.)
- web server (lots of php files, but also static things like plain html, images, etc. also includes all misc services for the setup-- dns, etc.)
could I be given a rundown for which hardware each of the three should have? I don't need specifics, even just knowing that more ram is important here while cpu doesn't matter as much, or that the fastest disks available are a must, etc would all be valuable info for me. despite that, I certainly wouldn't mind specific hypothetical hardware configs.
for the database server I'm assuming the more ram the better. not entirely sure about the cpu? also not positive on disks...
for the fileserver, how much ram would be practical or useful? disk io will be an issue I'm because plenty of people will be pulling files at once so the disk needs to read from multiple places. scsi (and even raptors) are not an option as we need 750GB+ of space on a reasonable budget. more ram will take some load of of the disks, but how much is neccessary / reasonable?
for the web server I'm assuming cpu first, then ram, but it'll likely need less ram than the db server?
I'm more lost on the disks than anything. scsi on the fileserver is not an option under any circumstances due to $/GB. for the db & web server I'm willing to pay for scsi if the performance increase really does warrant the extra money, but I'd like to be convinced before shelling it out. if you have benchmarks geared at server hardware when it comes to disks I'd really appreciate it.
also, what's the best way to network these together when colocated? each one with a dual gigabit ethernet port and then the communications go to and from the router?
Hello all, First time poster on the forum and i hope you can all answer my questions, thanks.
About 2 weeks ago I bought a team fortress 2 gameserver from a provider in the U.K and it has been great and it was a good price.
A few days ago i was speaking to a friend and he suggested that i should use a VPS because it is cheaper and i could run maybe 2 32 man slot servers on a VPS.
I was just wondering if anyone has tried this, is it a good idea?, what is the cheapest UK VPS provider? i think easyspace is the best i could find.
I am currently paying 15 pound a month for a 20 man team fortress 2 server and i can get a 32 man for 24, so anything below that is great.
Many thanks all, and look forward to seeing the replies.
First I would like to start by explaining my past and current situation.
When I was in High School I created a web game called Jinopets.com that was intended for me to learn how to Code PHP and to create things with a couple of friends.
However, within 3 days the game exploded and receiving large amounts of hits and users by nothing but word of mouth. Before I knew what to do, my host said the price of my next month was going to go up from $5 to $50, and at the time I knew nothing about web hosting and was making (barely) enough money from Google Ad-sense so I gladly paid them to continue working on the game.
As the site got larger, the host continued to ask for large amounts of money until I could no longer afford the game because the host was kicking me off of his hosting because I was simply taking up too much of his space.
(I was going to link my daily usage data here, but apparently I have to post 5 times first to add links.)
Now, there is more.
I am NOT hosting the same game, but I am expecting similar numbers just increased a bit higher with a few differences.
This game extensively uses PHP GD Image Functions to generate images for characters and map data. So I expect the server load to be much higher. But PHP GD Image Functions must be on the server, Which I do not anticipate to be a problem.
What is the recommended solution for web hosting? I live in a fairly remote area and could not host my own server, but I am afraid of being removed from a hosting plan again after what happened last time.
I just got a dedicated server yesterday for my website. I originally had it on a VPS, but sharing the server with numerous other people bogged down the harddrive.
Anyway, I got a dedicated with a Quad-Core 2.5Ghz processor(Q9300), 150gb Raptor, 8 Gb Ram (Yes, Eight), 100Mb connection, on Windows Server 2008 Standard. (Server is at limestonenetworks.com )
Well, it will be a few months before the website takes off to heights requiring this power. I just bought it now so I don't have to keep upgrading when hitting the ceiling.
Unfortunately, I'm paying $200 a month with not much action. However, windows 2008 comes with Hyper-V software, so I can run VPS's. I was thinking about selling like one super-powerful VPS (at least 4 gig ram dedicated) to someone who wants to start a game server. I'd ask just for like $50 bucks a month, which is pretty darn good for the server specs.
As this is not the offers forum, which I can't post in, I'm asking if these are good enough specs for someone to host a bomb game server on? Anyone know a forum where I could get some offers?
I decided to setup a Counter Strike Source game server on my spare laptop which has the following specs:
850mhz Pentium III 384MB RAM 30GB HD
Surprisingly, it can manage 24 players (haven't had more people on yet) with very little noticeable lag and only with a 1.3MBit upload speed. :-) It took some fine tuning with the server rates but it's doing pretty well so far.
I have a contact who has coded a game in c++ gml and some MUD code its a mmorpg game and am wondering if i will need any special tweaks doing to the server to host this on a linux server bearing in mind it been coded on a windows machine.
Also will it cause any security hole to the server
Looked around the site but I am so new to this that I could not tell if anyone had asked about a situation that was truly similar.
I am trying to find a good host for the promotion, download, purchase and forum for an indie game.
I estimate 220 gig per month at our peak. We have good programmers but we know nothing about web hosting. We just have one guy who made a website with Joomla once. (we will probably be using this to build our website.) We are looking for 30$ to 50$ range. Is this silly?
Have googled it but prices and services varied so wildly that I was forced to believe that some of them were lies.
I hope some of you folks could give me some pointers here. I have a server that is used for a gaming clan's purposes. Nothing major as far as games go, but what I got I want running at peak efficiency.
The most important is the Counter-Strike source. I really need the kernel frequency to be tweaked for this. The number one question is can I merely modify the existing config file and recompile that or do I need to start all over? If I could do that is it something like make old or something to that matter?
I am running a couple other servers as well, but there is never a time where all the servers have anyone in them. I keep everything running. After installing some weird stuffs here and there I got the memory usage to go down. I think. Regarding a scenario of having more than one instance of a game, is there any way to share memory between them?
My Swap. Is there a way to force idling games to move to it instead of using physical memory?
The kernel is what I really need to take care of. I'm still somewhat of a n00b and have just switched from centos to debian to top it off. So any tips would make my day. Thanks for reading me.
as you may know i am fairly new at setting up my own servers, well i was wondering if anyone out there could help me with setting up a dedicated game server to run halo or battlefield i have halo server installed on my windows xp box and followed the read me from start to finish, have port forwarded to the box but i just get the command line coming up saying dedicated server is running on map timberland <0 / 12 players>
im looking to host this game to the internet for people to play off my server not just for a lan server of the game.